Daily Casual Game News

  • Now Open: Minotaur China Shop

    We just released our newest game over at Blurst, Minotaur China Shop. Help The Minotaur fulfill his dream of selling fine china to mythical creatures. It won’t be easy; he’s plagued by a crippling case of Minotaur Rage, which makes it quite difficult to keep fragile stock on hand. Fortunately he was [...] Read More...
    Posted Dec 11 2008, 07:05 PM by Fun-Motion
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  • Incredibots Goes Beta

    Incredibots, a neat Flash-based physics sandbox from the fine gentlemen at Grubby Games, just went live with a public beta. It has a lot of potential, and they’re doing a great job of polishing it up. Go check it out over at incredibots.com. You can make your own replays with it, too, which I’m [...] Read More...
    Posted Nov 11 2008, 06:03 PM by Fun-Motion
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  • Unity Awards Audience Vote

    Unity, the fantastic technology we use, is holding their second annual Unity Awards alongside their conference next week. We won the first year’s contest with Splume, our physics-based bubble popper game. We’ve entered all of our games to this year’s contest, including Off-Road Velociraptor Safari. Go Vote Here Read More...
    Posted Oct 16 2008, 04:52 PM by Fun-Motion
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  • Rubber Ninjas Gameplay Teaser

    Matteo sends word that he’s released a teaser to his new game, Rubber Ninajas. It looks a great 3D refresh and expansion of the gameplay he pioneered with Ragdoll Masters: Read More...
    Posted Oct 09 2008, 06:00 PM by Fun-Motion
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  • World of Goo 4-Player, LIVE!

    The 4-player Wii version of World of Goo is currently being played at TIGJam, live: Live Video streaming by Ustream Or launch the chat+video version right here. Read More...
    Posted Sep 28 2008, 04:20 PM by Fun-Motion
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  • Wolfire Games Announces Overgrowth

    Wolfire Games, the developers behind the excellent Lugaru, have announced that the long-awaited Lugaru 2 has been renamed to Overgrowth. Wolfire recently transformed from the part-time efforts of David Rosen into a full-time team of five. You can follow their progress and read introductions for the team members over at their development blog. A [...] Read More...
    Posted Sep 17 2008, 05:12 PM by Fun-Motion
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  • World of Goo Goes Gold

    2D Boy has announced that World of the Goo, the IGF award-winning physics construction game, has announced that the PC version of the game has gone gold. The Wii version, with delightful co-operative multiplayer, is expected to be submitted to Nintendo for LotCheck later this month. Congrats, Kyle and Ron! World of Goo Trailer [...] Read More...
    Posted Sep 13 2008, 09:30 PM by Fun-Motion
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  • Trials 2SE Visual Upgrade, Same Great Physics

    The original RedLynx Trials game was one of the games that spurred me to create Fun-Motion. Here was a game completely based on physics, with its own learning curve and style of play. It was relatively obscure, though, as were many other physics games back then, so I decided to start a site [...] Read More...
  • Walaber Experiments with Ragdolls and Aerial Skiing

    Walaber (Jello Car, Gymast), recently posted videos revealing he’s experimenting with a powered ragdoll. The first video shows a ragdoll with constraint angles controlled via gamepad: The second video reveals he’s developing the technology for a freestyle/aerial skiing game: Read More...
    Posted Jun 30 2008, 10:50 AM by Fun-Motion
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  • 2D Boy Confirms World of Goo Wii Multiplayer

    2D Boy has updated their blog with some World of Goo details, including this juicy tidbit: There were some rumors, so just to confirm: Yes, the Wii version will have multiplayer co-op play in every single level. Additional players can join in or leave at any time. We have not tried (yet) on any child specimens, [...] Read More...
    Posted Jun 25 2008, 06:16 PM by Fun-Motion
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